Chris Cannam wrote:

The Qt canvas we use is vector based.

(But it only uses integer coordinates, which means its value for scaling purposes is somewhat limited -- this I assume is why we have such serious resolution problems in the matrix at high zoom levels.)



Actually it uses a mix of integer and double coordinates, depending on what you look at. But you're right, it rather sucks in that regard.


--
Guillaume
http://telegraph-road.org



-------------------------------------------------------
This SF.Net email is sponsored by OSTG. Have you noticed the changes on
Linux.com, ITManagersJournal and NewsForge in the past few weeks? Now,
one more big change to announce. We are now OSTG- Open Source Technology
Group. Come see the changes on the new OSTG site. www.ostg.com
_______________________________________________
Rosegarden-devel mailing list
[EMAIL PROTECTED] - use the link below to unsubscribe
https://lists.sourceforge.net/lists/listinfo/rosegarden-devel

Reply via email to