On Friday 01 July 2005 19:44, Carl Seleborg wrote:
> Yes, I've seen that crash too and had just begun investigating it a few
> days ago. It was not at the same place, but I too noticed that infinite
> backtrace-loop (gdb would happily take me to frame 1000...)

Yes, TrackEditor::slotSetPointerPosition() calls  
getSegmentCanvas()->slotScrollHoriz() even though it shouldn't (because the 
scrollview should have entered autoscroll mode, but apparently hasn't).

> I've got a core-dump, is anyone intrested?

It's not like this one is any hard to reproduce :-).

-- 
Guillaume.
http://www.telegraph-road.org


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