On Tuesday 08 Nov 2005 10:49, Guillaume Laurent wrote: > No need to, there's obviously something wrong with the logic in > CompositionView::refreshArtifactsDrawBuffer()
No, it's not in there -- if I comment out both calls to that function from viewportPaintEvent and then blit directly from the segment draw buffer, I get exactly the same results (except that obviously the artifacts are invisible). > > Also, probably unrelatedly, I notice that the background pixmap for the > > canvas has disappeared. > > I had totally forgotten about this one. Do we really need it ? Yes. Chris ------------------------------------------------------- SF.Net email is sponsored by: Tame your development challenges with Apache's Geronimo App Server. Download it for free - -and be entered to win a 42" plasma tv or your very own Sony(tm)PSP. Click here to play: http://sourceforge.net/geronimo.php _______________________________________________ Rosegarden-devel mailing list [email protected] - use the link below to unsubscribe https://lists.sourceforge.net/lists/listinfo/rosegarden-devel
