Le samedi 14 novembre 2009 22:31:03, dmmcin...@users.sourceforge.net a écrit :
> Revision: 11262
>          
> http://rosegarden.svn.sourceforge.net/rosegarden/?rev=11262&view=rev
> Author:   dmmcintyr
> Date:     2009-11-14 21:31:03 +0000 (Sat, 14 Nov 2009)
>
> Log Message:
> -----------
> A real solution, or merely a bandaid?  I leave it up to someone else to
> untangle the web of interconnections and make that determination.  In the
> meantime, we trap a race condition and avoid crashing when trying to edit
> notation in a smaller than default window.
>

Another working solution is to never call ensureVisible() (from 
Panned::ensureVisiblePointerInView()) on a rectangle taller than the view
(ie to reduce the height of that rectangle when necessary).

When the rectangle doesn't fit inside the view, a mouseMoveEvent() is trigged 
inside the scene, setCurrentStaff() is called, currentStaffChanged signal is 
emited etc... and we get a vertical oscillation of the view position.

Nevertheless, I'm not sure my solution is better than yours as I don't totally 
understand the whole processing chain so I will not commit it.

Yves
 




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