I'm wanting to do some more work on the LilyPond exporter, but I'm finding
it hard to get my head around the volume of code involved in the methods of
interest (namely, LilyPondExporter::write() and
LilyPondExporter::writeBar()). I'm tempted to break some chunks of code out
into separate methods and, if warranted, separate classes. To keep the
source tree easily navigable, I'd like to introduce another directory layer
under src->document->io, with a new directory for each file format (e.g.,
Csound, Hydrogen, LilyPond), and move the source code for the
loaders/exporters into those directories.
Would everyone be amenable to the refactorings and additional directory
layer?
Secondly, I'd like to get some automated unit tests in place for the work I
want to do. I've looked over a number of C++ unit testing frameworks, and
get the impression that Boost::Test and googletest are the current
best-of-breed, but I haven't employed either of them (or any other, for that
matter). I did look at Google's chromium source code to see how they
structure their tests, figuring that would be a good example. I have a few
questions I would like to pose before pursuing it further:
1. Can anyone recommend one test framework over another? Is there something
that's already being used by other contributors?
2. Is there any opposition to having the unit test code in the source tree?
I noticed there's a top-level "test" directory that appears to have a few
hand-built tests; I'd like to propose mirroring the "src" directory
structure and using a naming convention to make it clear which tests are
built for which classes.
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