On Thu, Jan 29, 2009 at 12:00 PM, <[email protected]> wrote:
> Hi all,
>
> I've found myself writing a thing I think is less than optimal, looking for
> suggestions. The context is, I'm testing a result, and as a part of that
> test, I might verify two or three things, which are individually relevant
> but not really discrete results (?).
>
> Here's my thinking process, using a toy example:
>
> foo.should == bar (or foo.should_not be_nil)
>
> > expected not to be nil, but was
>
> (hm, not very informative)
>
> if( foo == nil )
> "failure to setup foo".should == "foo should be set to the thing that
> will be rendered"
> end
>
> > expected "foo should be set to the thing that will be rendered",
> > got "failure to setup foo" (using ==)
>
> I've used this, by example, for a test on a dependency (imagemagick), where
> if the dependency isn't found, I show a decent message with info the tester
> can use to resolve it. And, as I mentioned, I've used it for revealing more
> details in cases where the it "" + the generic error aren't informative.
>
> I'm satisfied using this method for things like detecting a failure to use
> a test-helper correctly - works fine, doesn't get in my way as part of the
> documentation. Which brings me to the problem I'm concerned about:
>
> With this method, nothing come out in the generated spec-docs to represent
> the thing I'm conditionally requiring.
>
> I guess I could get more fine-grained with my it()'s, but I've been
> preferring a more general statement for it(), that gives the sense without
> the detail.
>
> Any suggestions?
>
I can't think of anything that wouldn't result in something that requires
more writing as of now. Maybe we need a new construct like:
it "does something" do
with_message "this is a more specific message" do
foo.should == bar
end
end
WDYT?
>
>
> Thanks,
>
> Randy
>
>
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