On Jul 15, 2010, at 12:18 PM, Greg Ditrick wrote:

> All,
> 
> I have a method in a shared Module that shuffles data and then output other 
> data.  The method is somewhat large (maybe 50 lines) and  sometimes calls 
> other sub methods to help to complete the output which must meet a specific 
> criteria or it re-shuffles.

This sounds like a long, procedural method. Can it be broken down any further 
(i.e. delegating more of its work to other methods)?

> My questions are:

I'll try to answer them, but I don't have much to go on. If you want more 
specific answers, we'll need to see the method in question.

> 1)    How do I capture that a sub method is called?  
> Module.should_recieve(:sub_method)  ???

I try to avoid message expectations on the same object that I'm spec'ing. That 
said, here's how you can do it:

object = Object.new.extend(MySharedModule)

object.should_receive(:sub_method)
object.super_method

The problem with this approach, especially in light of what sounds like a very 
complex method, is that the real sub_method is not called, so you have to set 
up the proper return value:

object.should_receive(:sub_method).and_return(:a_value_that_super_method_can_work_with)
object.super_method

If the real sub_method sets any internal state (i.e. assigns values to instance 
variables), then this won't work at all.

> 2)    How do I capture the rand number that caused a condition (like the 
> :sub_method being called, an Error raised, etc.).  I know srand will give me 
> the seed that caused it.  But, how do I capture it on the failure?  For 
> example:
> true.should_not be_true || File.open(“capture_rand.out”,”a”) { |f| f.puts 
> “#{srand}”}
> Can you do an || (or) statement like that and have it capture the seed and 
> fail the example?  Any ideas?  Any other ways of capturing data like that?

It's much easier to control state in an example, rather than inspect state and 
set different expectations based on it. Consider a simulation of a game that 
involves a die:

die = double('die')
die.stub(:roll).and_return(2)

board.set(piece).at(30)
board.roll(die)
board.square_at(32).should contain(piece)

Make sense?

HTH,
David


> After I capture the seeds, I’m thinking I could than use those seeds to fine 
> tune specific tests.
> 
> 
> Thanks,
> 
> GregD
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