On Sun, Feb 10, 2002 at 04:43:39PM -0800, Nicolas Cottaris wrote:
> Hello,
> 
> I am interested in developing a real-time graphics
> application that will update the contents
> of the framebuffer every 10 msec.
> It is absolutely mandatory that this refresh rate is
> kept steady with absolutely no frames dropped.
> I was thinking of using SDL under RTLinux.
> 
> 1. Has anyone tried this?
> 2. Is there any other solution to guaranteeing a fixed
> framebuffer refresh rate in SDL?

Broadly speaking, no.

SDL is great, and you can garauntee that your samples can be taken at
time limits [currently down to ~ 10usec, as far as I know].
You can then plot them out with SDL as and when you please...

With a seriously dirty hack that /will/ explode in your face, you can
update the framebuffer. Don't do it.
Has it occurred to you that if this is all to be seen by a normal
person, then they won't notice updates if they're that fast, anyways?

A well-written SDL proggie will update faster-than-you-can-see, with
10msec being a reasonable speed to expect... but with no real-time
constraints.


Gary (-;
-- [rtl] ---
To unsubscribe:
echo "unsubscribe rtl" | mail [EMAIL PROTECTED] OR
echo "unsubscribe rtl <Your_email>" | mail [EMAIL PROTECTED]
--
For more information on Real-Time Linux see:
http://www.rtlinux.org/

Reply via email to