I am probably super-naive.. but aren't networks inherently non-realtime?
Ethernet, for instance, has a some inherent non-determinism and chaos
associated with it (collosions and the back-off algorithms come to mind).
Don't such things pretty much throw all realtime expectations out the
window?

However, I am pretty naive about this.. anyone care to correct me?

-Calin

On Wed, 10 Jul 2002, R O N A L D D U C K wrote:

> I am planning to use network support in my real-time section of my
> application. But I could not see any real-time API meant for RT-Linux. I
> have doubt wheather rtlinux supports real-time networking like using TCP/IP
> UDP/IP socket communication, if so how to use it. If not what will be the
> best way to implement the networking in real-time.
>
> What exactly I am planning do is
>
> I will have a thread which will listen on a particular socket using TCP/IP
> or UDP/IP,
> When ever there is some data received through the socket, I want to process
> it and send it to other real-time threads for their use.
>
> Please tell me how to achieve this in real-time because, I know how it can
> be done non real-time. One more thing, If I call any non real-time functions
> from real-time threads will it introduce a priority inversion. Please advice
>
> Regards
> RD
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