Gilles Chanteperdrix wrote:
> Jan Kiszka wrote:
>> Jan Kiszka wrote:
>>> Gilles Chanteperdrix wrote:
>>>> - rtnet-check-receiving.diff
>>>> @@ -375,13 +379,23 @@ ssize_t rt_udp_recvmsg(struct rtdm_dev_c
>>>>      struct udphdr       *uh;
>>>>      struct sockaddr_in  *sin;
>>>>      nanosecs_rel_t      timeout = sock->timeout;
>>>> -    int                 ret;
>>>> +    int                 ret, index;
>>>> +    rtdm_lockctx_t  context;
>>>>  
>>>>  
>>>>      /* non-blocking receive? */
>>>>      if (testbits(msg_flags, MSG_DONTWAIT))
>>>>          timeout = -1;
>>>>  
>>>> +    rtdm_lock_get_irqsave(&udp_socket_base_lock, context);
>>>> +    if ((index = sock->prot.inet.reg_index) < 0) {
>>>> +      rtdm_lock_put_irqrestore(&udp_socket_base_lock, context);
>>>> +        /* socket is being closed */
>>>> +      return -EBADF;
>>>> +    }
>>>> +    port_registry[index].receiving = 1;
>>>> +    rtdm_lock_put_irqrestore(&udp_socket_base_lock, context);
>>>> +      
>>> This is the only part of the patch I don't like. I don't want to add
>>> another lock site to the RX path. I see the problem, but I think we need
>>> some other solution. Maybe something that disables reception, and thus
>>> unwanted buffer consumption.
>> Well, I was too quick. There is another thing I don't like about this
>> patch: It breaks valid use cases.
>>
>> Consider some application creating a socket first, then sending some
>> message, next doing something else (or being preempted for a while), and
>> finally calling into the recvmsg functions. With your change a potential
>> reply to that sent-out message could have been dropped in the meantime
>> because the socket was not yet marked as 'receiving'. Not good.
> 
> It seems I was too quick to admit your use case: would such an
> application do this without binding the socket to another port than the
> automacically assigned port ? Because once a socket is bound to a port
> no received packet is lost.

Well, not binding to a specific port is the standard pattern for client
applications. And clients start their work with sending some packet to a
server. So this use case is surely not unusual.

Jan

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