Hi,
I would like to know if anyone has implemented a bootp server in Real-time since a bootp (UDP) message is intercepted by rtnet as I understood it in the README.rtnetproxy . In my project I don't use TCP/IP because it's too big and not necessary.
 
Secondly, when I try to ping my non real-time machine from the real-time machine( ./rtping 10.0.0.2) the destination host is unreachable but when I ping from the non-real time machine to the realtime machine then the hash table is filled ( ./rtroute) and I can ping from the real-time machine to the non real-time machine. I am not using rtmac/ tdma and don't need it, so it's the reason or is it because in the rtnet-0.7.0 you removed the arp table?
 
Third, what is the minium time cycle of the raw_packet program have you achieved and with with hardware configuration since it takes about 3us to send a packet and I can't get it to send a packet every 10us.
 
Thank you
 
 

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