Em 26-03-2013 18:26, Godfrey Chan escreveu:
Short answer to one of your questions - yes, that applies to
gems/engines as well. For example, see this
<https://github.com/thomas-mcdonald/bootstrap-sass/commit/b67e39575f749ac2cf122273eab119840c951aee>
and this
<https://github.com/littlebtc/font-awesome-sass-rails/commit/511cb1713b7afa545049390dc9de3980729a81b7>,
or the source of this change here
<https://github.com/rails/rails/pull/7968> and the related GH issues.
Excelent, Godfrey! You're the man!
Adding those image extensions to config.assets.precompile did the trick!
Thank you so much!
Anyway, let's keep this thread on topic (discussion around whether to
add a single space for safari compat). If you need more help on the
assets thing you can email me directly, although I think my last two
responses already covered pretty much everything I know about this change.
Sure, sorry, I won't post more about the assets precompilation issue in
this thread (or any other since it is fixed now).
But I also believe this thread about "head" is over too as Rafael
already stated that he intends to remove the single space from the head
responses before Rails 4 final release if I understood correctly...
Cheers,
Rodrigo.
On Tue, Mar 26, 2013 at 1:43 PM, Rodrigo Rosenfeld Rosas
<rr.ro...@gmail.com <mailto:rr.ro...@gmail.com>> wrote:
Em 26-03-2013 17 <tel:26-03-2013%2017>:23, Rodrigo Rosenfeld Rosas
escreveu:
Em 26-03-2013 13 <tel:26-03-2013%2013>:35, Godfrey Chan escreveu:
...
Another issue is that if I call "rake assets:precompile
RAILS_ENV=production" it doesn't work complaining that it can't
find jquery.js. When I inspect Rails.configuration.assets.paths
it is different (much smaller) when compared to simply running
"rake assets:precompile" without specifying the RAILS_ENV
variable. My settings work differently than a regular Rails
application.
Ok, this specific one I fixed by removing the :assets group from
the Gemfile and putting all gems outside that block. That made the
trick to find all assets when RAILS_ENV=production is specified.
Now I need to understand why some assets aren't being generated...
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