Sorry, I did look in the archives but didn't find the answer, probably
because I didn't know what keywords to use.


On Jun 22, 4:31 pm, Christophe Porteneuve <[EMAIL PROTECTED]> wrote:
> Hey George,
>
> Look, this has been answered a gazillion times.  I'll reply below, but
> in the future please be nice enough to search the list's archives, ok?
>
> Effects are indeed run in parallel, unsynchronized fashion by default.
> To chain them, the easiest way is to rely on an effect queue.  You can
> use the default, global queue when there's no conflicting use of it:
>
> Effect.BlindDown('MyElement', { duration: 0.5 });
> Effect.BlindUp('MyElement', { duration: 0.5, queue: 'end' });
>
> The second call implicitly relies on the 'global' queue, with position
> 'end'.  That'll chain your effects up properly.  Look at Scripty's wiki
> for details, or just grab my book when it hits Beta1 (around July 1):
> effect queues are covered in detail ;-)
>
> --
> Christophe Porteneuve a.k.a. TDD
> "[They] did not know it was impossible, so they did it." --Mark Twain
> Email: [EMAIL PROTECTED]


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