Keith,
that's very simple:
var Puppy = Class.create({
initialize: function(name) {
this.name = name;
},
bark: function () {
console.log(this.name + ": Woof!");
document.fire('puppy:bark', { name: this.name });
}
});
var Kitten = Class.create({
initialize: function (name) {
this.name = name;
document.observe('puppy:bark',
this.onBark.bindAsEventListener(this));
},
onBark: function (e) {
console.log(this.name + ": Why hello der " + e.memo.name + " !");
}
});
var otis = new Puppy("Otis");
var milo = new Kitten("Milo");
otis.bark();
/*
Otis: Woof!
Milo: Why hello der Otis !
*/
Best,
kangax
On Mar 4, 4:36 pm, Keith <[EMAIL PROTECTED]> wrote:
> To give another example of what I was thinking, using YUI's custom
> event object (just an example..) you can do:
>
> // Begin Code...
>
> var Puppy = Class.create();
>
> //Create and a custom event
> document.barkEvent = new YAHOO.util.CustomEvent("puppyBark", this);
>
> Puppy.prototype = {
> initialize: function (name) {
> this.name = name;
> },
> bark: function () {
> console.log(this.name + ": Woof!");
>
> //Fire event
> document.barkEvent.fire(this);
> }
> }
>
> var Kitten = Class.create();
>
> Kitten.prototype = {
> initialize: function (name) {
> this.name = name;
>
> //Subscripe to bark event
> document.barkEvent.subscribe(this.onBark, this);
> },
>
> onBark: function (type, args, me) {
> console.log(me.name + ": Why hello der" +
> args[0].name + " !");
> }
> }
>
> //Test:
> var otis = new Puppy("Otis");
> var milo = new Kitten("Milo");
>
> otis.bark();
>
> // End Code...
>
> ---------- OUTPUT ------------
> Otis: Woof!
> Milo: Why hello der Otis!
> --------------------------------------
>
> -Keith
>
> On Mar 4, 2:07 pm, Keith <[EMAIL PROTECTED]> wrote:> Thanks for the reply.
> That looks like an interesting route of handling
> > events, but
> > not exactly what I had in mind. Ideally I would like to be able to
> > just use Event#observe
> > and Event#fire. It might be workable using wrap, but that would add a
> > whole other
> > layer of complexity that I hope to avoid.
>
> > Thanks,
> > Keith
>
> > On Mar 2, 5:16 am, kangax <[EMAIL PROTECTED]> wrote:
>
> > > #wrap is simply amazing. We can easily augment Class.create to make
> > > all of instance methods fire proper events ( e.g. "Class:method" )
>
> > > Class.create = Class.create.wrap(function() {
> > > var args = $A(arguments),
> > > proceed = args.shift(),
> > > methods = args.last(),
> > > className = methods['className'] || 'Klass';
> > > for (var m in methods) {
> > > if (/initialize|className/.test(m)) continue;
> > > methods[m] = methods[m].wrap(function() {
> > > var _args = $A(arguments), _proceed = _args.shift();
> > > console.log(className + ':' + m);
> > > return _proceed.apply(_proceed, _args);
> > > })
> > > }
> > > return proceed.apply(proceed, args);
>
> > > })
>
> > > var Class1 = Class.create({
> > > initialize: function() { },
> > > className: 'Class1',
> > > bar: function() { }
>
> > > });
>
> > > var Class2 = Class.create({
> > > initialize: function() { },
> > > className: 'Class2',
> > > baz: function() { }
>
> > > });
>
> > > new Class1().bar(); // fires "Class1:bar"
> > > new Class2().baz(); // fires "Class2:baz"
>
> > > P.S. This is by no means a thorough solution, but rather a proof of
> > > concept...
>
> > > Best,
> > > kangax
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