Why the hell do you use "sync: true" in the effect, as it apparently is 
not used anywhere within a Effect.Parallel?  This option will replace 
the effect's internal proceeding engine with a reliance on an external 
Effect.Parallel processing.

Try without it (and yes, without "new" as well: SlideDown is not a 
constructor).

-- 
Christophe Porteneuve aka TDD
[EMAIL PROTECTED]

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