Or that : )
It's also pretty common to check for prototype version:

if (Prototype && Prototype.Version &&
Prototype.Version.indexOf('1.6') != -1) {
  ...
}

- kangax

On Jun 7, 2:58 am, "T.J. Crowder" <[EMAIL PROTECTED]> wrote:
> Or "if (Prototype) { ... }" ?
> --
> T.J. Crowder
> tj / crowder software / com
>
> On Jun 6, 10:12 pm, kangax <[EMAIL PROTECTED]> wrote:
>
> > typeof unfortunately returns "object" when applied to null
> > typeof null; // "object"
>
> > A safer way is to test for undefined:
>
> > if (typeof Prototype != 'undefined') {
> >   ...
>
> > }
>
> > - kangax
>
> > On Jun 6, 4:35 pm, nlloyds <[EMAIL PROTECTED]> wrote:
>
> > > On Jun 4, 1:50 pm, sheps-ii <[EMAIL PROTECTED]> wrote:
>
> > > > Thank you, that's fantastic. I love how prototype helps true
> > > > modularity into content(server side)->structure (html)->behaviour
> > > > (js). Cheers!
>
> > > To take it a step further, I usually encapsulate everything in a class
> > > or namespace. So, the bottom of the html looks like this:
>
> > > <script type="text/javascript" src="prototype.js"></script>
> > > <script type="text/javascript" src="mysite.js"></script>
> > > </body>
> > > </html>
>
> > > Then the mysite.js:
>
> > > if (typeof Prototype == "object") { // only load if Prototype is
> > > present
> > >   var MySite = Class.create({
> > >     initialize : function () {
> > >      ... // stuff to do on page load
>
> > >      this.addObservers();
> > >     },
>
> > >     // Add additional event handlers here
> > >     addObservers : function () {
> > >       ...
> > >     },
>
> > >     ...
>
> > >   });
> > >   document.observe("dom:loaded", function () { new MySite() });
>
> > > }
>
> > > I don't know if that's the best way to do things, but It works well
> > > for me. YMMV
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