On Apr 11, 2010, at 4:15 AM, ChaosKnight wrote: > > On Apr 11, 3:43 am, steve ross <cwdi...@gmail.com> wrote: >> On Apr 10, 2010, at 9:32 AM, ChaosKnight wrote: >> >>> Hi, I am still very new to Ruby on Rails, but I'm busy with my first >>> RoR website, everything went well, until I realized that my images >>> didn't preload... On previous websites I used a simple JavaScript >>> preloader that seemed to work very well: >> >>> function preloadImages() { >>> if (document.images) { >>> var imgFiles = preloadImages.arguments; >>> var preloadArray = new Array(); >>> for (var i=0; i < imgFiles.length; i++) { >>> preloadArray[i] = new Image; >>> preloadArray[i].src = imgFiles[i]; >>> } >>> } >>> } >> >>> And I called it from within the HTML: >> >>> <body onload="preloadImages('/images/home.png',....etc....) >> >>> This is how I called the image rollover in the Rails code: >>> <%= link_to(image_tag('home.png', :mouseover=>"home_ro.png"), '/', >>> {:controller=>'home', :action=>'index'}) %> >> >>> Can anyone please tell me why this didn't work? I also heard that >>> Prototype has it's own built-in image preloader, is this true? >> >>> Thanks I really appreciate your help! >> >> You'll want to take the onload out of the body tag and do something like >> this in your application.js file: >> >> document.observe("dom:loaded", function() >> { >> preloadImages('/images/home.png',....etc....);} >> >> ); > > That still doesn't work in Firefox... What about caching? Won't that > help? > Or perhaps and alternative solution that works better?
You haven't really said what "doesn't work" means. What have you done to determine that there is a problem? -- You received this message because you are subscribed to the Google Groups "Ruby on Rails: Talk" group. To post to this group, send email to rubyonrails-t...@googlegroups.com. To unsubscribe from this group, send email to rubyonrails-talk+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/rubyonrails-talk?hl=en.