Davide just got a first cut of Defeasible Logic in Drools. This is like a super
charged TMS implementation, that allows users to handle conflicts in logical
insertions. It introduces the following rule annotations
@Defeater
@Defeasible
@Defeats("rule1", "rule2", "rule3) // comma separated list of rules it defeats
The logical insertion now has a default value of "pos", but a second argument
is provided to allow "neg" for negative to specific. Negative Logical
insertions are inserted into the "neg" partition.
unit tests:
https://github.com/droolsjbpm/drools/blob/master/drools-compiler/src/test/java/org/drools/compiler/beliefsystem/defeasible/DefeasibilityTest.java
https://github.com/droolsjbpm/drools/tree/master/drools-compiler/src/test/resources/org/drools/compiler/beliefsystem/defeasible
What defeasible logic is and how it works is covered in a number of published
papers, and it covers how ours works.
http://www.defeasible.net
http://citeseerx.ist.psu.edu/viewdoc/download;jsessionid=D5584FFD73C67EBDEB5384CD14EF1256?doi=10.1.1.59.6130&rep=rep1&type=pdf
http://spin.nicta.org.au/spindle/script/download.do?f=spindleUserGuide-2.2.2.pdf&d=DOCS
http://cs.uns.edu.ar/~grs/Publications/DeLP-ICLP-Color.pdf
Full list of publications:
http://www.governatori.net/research/pubs/defeasible.html
If you want to play, you'll need to build from master, and it will remain an
experimental feature for some time. We can be contacted on irc, if anyone needs
help:
http://www.jboss.org/drools/irc
Mark
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