This is great to hear. Glad you are enjoying Rust. Maybe we can get
your various projects into Cargo, our nascent package manager?
Niko
On 1/11/12 6:37 PM, Zack Corr wrote:
G'day,
Firstly, I absolutely love Rust so far. You're doing great work. Rust
programs run fast, almost akin to C speeds. I love the syntax too,
it's clear and simplistic. The only dislike (actually more of an
annoyance rather than a dislike) I have so far is some of the standard
APIs are a bit inconsistent from module to module (eg. some times
there's a function such as `create` but other times `mk_x`, sometimes
there's `from_str` and sometimes there's just `str`) but I understand
that this is really early before release so that is not important at
all. I've made a few little things with rust that I thought I would
share in-case someone would want them.
I've made Cairo bindings for Rust
<https://github.com/z0w0/rusty-cairo>. It's a lightning faster vector
graphics library, allowing you to render it into (only PNG at the
moment) images, SVG and PDF files (I also added .ttf font loading via
FreeType). Due to me wanting to get to know rust, my love for libcairo
and rust's close similarity to C, it felt only right to make it. At
some point in time I may add a utility into it so that you can render
into GUI windows, so you could make a 2d game with it. I'll add this
to cargo-central once it comes.
I've made Mersenne Twister and linear congruential random number
generators for Rust <https://github.com/z0w0/rusty-rand>. They were
just a test, as I wanted to see how the native (C) ISAAC generator
would run against generators written in Rust, and I really wanted a
generator that could be seeded by the user (I might be missing
something here, there might be a way to do this with the std::rand one
already). Of course, the results are just like you would guess running
100 tests: native ISAAC comes out first with around 40.1k nano
seconds, LCG second with around 63.9k ns, and MT19937 comes last with
76.2k ns. Note: this is on my pretty terrible laptop, it might be a
bit more accurate on others, and it uses a cheap benchmarking method.
And finally, I added ipv6 parsing and formatting to the net library
<https://gist.github.com/1598193>. It was just for fun, and it seems
to work on all of the addresses I tried. Note: It doesn't format into
the substitution format of addresses, because I thought it would be
better to keep it formal.
Anyway, thanks for the hard work [continuing to make]/[making] Rust, I
absolutely love it and I certainly prefer it over the other compiled
languages.
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