Is there any reason that Cell is implemented as a struct containing only an Option? Wouldn't it be equivalent to have Cell's methods implemented in Option, and then apply Cell as a trait? How do you determine when to make the split between more traits, and a new struct? _______________________________________________ Rust-dev mailing list [email protected] https://mail.mozilla.org/listinfo/rust-dev
- [rust-dev] Cell as trait Thomas Daede
- Re: [rust-dev] Cell as trait Daniel Micay
