Where is the fast inverse square root function in Rust ?
http://en.wikipedia.org/wiki/Fast_inverse_square_root

Anyone know if this semi-accurate function is at a hardware level and built
in to Intel chipsets since MMX ?

How does this affect LLVM and Rust compilation on 64 bit ?

Thanks in advance,

-- 
-Thad
+ThadGuidry <https://www.google.com/+ThadGuidry>
Thad on LinkedIn <http://www.linkedin.com/in/thadguidry/>
_______________________________________________
Rust-dev mailing list
[email protected]
https://mail.mozilla.org/listinfo/rust-dev

Reply via email to