I've started to work on better implementation of ctags. ----- Gaetan
2014/1/24 Lee Braiden <leebr...@gmail.com> > On 23/01/14 22:23, Steve Klabnik wrote: > >> Ehhh, my phrasing on that one was poor. What I was trying to say is >> that there are a significant number of users of Rust who do not have >> IDEs, and adding anything that would _require_ you to use an IDE with >> Rust is a significant drawback. >> >> If an IDE floats your boat, no complaints from me. As long as I can >> use my vim, I don't care what you use. :) >> _______________________________________________ >> Rust-dev mailing list >> Rust-dev@mozilla.org >> https://mail.mozilla.org/listinfo/rust-dev >> > > Even many serious vim / emacs users have it tweaked to the point where it > does a lot of IDE-like things, such as completion and project file > switching / builds / tag search too. I think the need is to support IDE > features in a flexible way, that any editor / IDE can interface with as > suits them. > > I think the best solution to that would be some sort of daemon that takes > a top-level project definition, or a set of files, compiles them, monitors > for changes, and interactively answers questions about it via some simple > API: > > // static info support, which becomes interactive, if > update_edited_overlay() is used > all_tags(include_metadata) // returns tags, plus optional metadata > like doc strings and highlighting info > tags_in_file(f) > > // interactive editing extensions > update_edited_overlay(f, start_line, start_col, end_line, end_col, > new_content) > highlight_info(f, start_line, end_line) > completions_at(f, line, col) > > You could then run this in the background, for big IDEs, or just run it > ahead of time, extract tags, and write an index / highlighting file, for > simpler editors. What's more, it would be a framework that many other > languages could adopt. > > > -- > Lee > > > _______________________________________________ > Rust-dev mailing list > Rust-dev@mozilla.org > https://mail.mozilla.org/listinfo/rust-dev >
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