On Thu, 28 Feb 2013 16:13:36 +0800
"can." <[email protected]> wrote:

> Hi there,
> 
> I'm trying to figure out ryu's event mechanism by sending and receiving an
> event. Below is the test code I wrote:
> ---------
> from ryu.base import app_manager
> from ryu.controller import event, handler
> 
> class Hehe(app_manager.RyuApp):
> 
>     class Event_1(event.EventBase):
>         def __init__(self):
> super(Hehe.Event_1, self).__init__()
>             self.msg = 'event 1'
> 
>     def __init__(self):
>         super(Hehe, self).__init__()
>         self.event = Hehe.Event_1()
>         self.register_observer(Hehe.Event_1, self.name)
> 
>     def ping(self):
>         self.send_event_to_observers(self.Event_1())
>         print 'pinging...'
> 
>     @handler.set_ev_cls(Hehe.Event_1)
>     def pong(self, event):
>         print 'Got ya', event.msg
> ---------
> I put the script in ryu/app, and ran it with "ryu-manager event.py".
> But I got a NameError stating that "name 'Hehe' is not defined" in line
> "@handler.set_ev_cls(Hehe.Event_1)".
> What do I miss? I need some help about this minimal example of raising and
> handling an event(especially a self-defined event).

Sorry about the lack of docs about event stuff.

Can you tell me what exactly you want to do? 

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