Yes, that works for me. I just don't know how to use MAGMA.

Here is the script I used:

a:=[1 .. 255 by 1];
b:=[1 .. 255 by 1];
for i:=1 to 1000 do
for j:= 1 to 255 do
a[j]:=RandomBits(1000);
b[j]:=RandomBits(1000);
end for;
temp:=Polynomial(a)*Polynomial(b);
end for;

I still don't see why that is so much slower, but then again I don't
even understand the stupid notation MAGMA requires just to define a
polynomial.

Oh well, so it is back to the drawing board as far as finding a fast
algorithm is concerned then. I have some ideas, but they are taking
some time to implement.


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