I was just trying to make something that would spot issues before an
object is created. You know be robust.

On 5/9/07, Justin C. Walker <[EMAIL PROTECTED]> wrote:
>
>
> On May 9, 2007, at 23:32 , Timothy Clemans wrote:
>
> >
> > Well I would like to make a Point class for a 2D coordinate system. So
> > what is the best way to prevent most numbers with non-zero imaginary
> > parts from becoming x and/or y in the definition of a given point?
> > Like I would like to at least prevent 3 + i from being x and/or y.
>
> Why are you worried about this?  Would it be a problem if someone
> tried to do this with an integer mod 37, or a Plymouth?
>
> Justin
>
> --
> Justin C. Walker, Curmudgeon at Large
> Institute for the Absorption of Federal Funds
> -----------
> If it weren't for carbon-14, I wouldn't date at all.
> -----------
>
>
>
> >
>

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