Hi everybody! I didn't know that such a small remark as crossing the channel could cause so much controversy! 8)
I have not been convinced to not cross the channel, since the costs of digging a tunnel seem to be somewhat higher. When I do get to Gloucester I will be bringing along copies of the SAM MOD player to sell to the public, and that for a mere 5 pounds a copy. If you are reading this and thinking "wow! I want to get an signed copy of the SAM MOD player at the Gloucester show" then send me a message so that I can bring along some extra copies. Just for those of you now in the know, here are the specs of the SAM MOD player. * output to Soundchip (4 bits stereo), EDDAC (7 bits stereo), DAC (6 bits mono), Blue Alpha Sampler (6 bits mono), Quazar Surround Soundcard (8 bits surround/stereo). * sampling rate of 10.4khz with the screen on. * load mods (up to 400k on a 512k SAM) directly from PC or SAM disc (from either drive) * ALL Protracker commands implemented (when I say ALL I do of course not mean all, there are a few exceptions which will be enclosed in brackets) - arpeggio - portamento up - portamento down - tone portamento - vibrato - tone portamento and volume slide - vibrato and volume slide - tremolo - (panning) - set sample offset - volume slide - position jump - set volume - pattern break - (filter on/off) - fine portamento up - fine portamento down - fine tone portamento - set vibrato waveform - set tremolo waveform - loop within pattern - retrigger note - set fine tune - fine volume slide up - fine volume slide down - note cut - note delay - pattern delay - (funk repeat or reverse sample or midi) - set speed (no tempo changes) * looped samples are done properly (as opposed to the very crap and clicky sample looping in my old mod players) * track mode, watch the notes and effects roll by * view sample list * enable/disable position jumping and looping And there are probably hundreds of other features (which I simply can't remember at this moment). And that was that, phew! The best way to appreciate that list is to listen to a mod with the old player and the new one, preferably on the Quazar Surround Soundcard or with the EDDAC. For this I'll be bunging together a crippled demo version which won't let you load in mods but just listen to a pre-chewed mod. By the way Will, thanks for the compliment (I think). And Simon, what the heck is the Horse Shoe thing? Yours modingly, Solar Flare of Entropy (aka [EMAIL PROTECTED]) all the way from Clog Land.

