Allan,

There a small bug in the X version of SimCoupe that gives the wrong colours
on the main screen in modes 1+2 when used on 16+32bpp displays - the default
ink colour in modes 1+2 is dislayed as dark blue instead of dull white. The
i_pix and p_pix values are 8 bit, but are assigned 16-and 32-bit clut values
before being written to the frame-buffer.

Nothing serious, but took me a good while to track down as the compiler
didn't even give a warning!

Si

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