http://www.zxspectrum.it/
mb-02+ rom here for real spectrum emulator only was doom on the disc? the version of elite i cant work out if it is faster than the sam version or not cant see much benefit for a dma with vectors - spell checker mebbe 2009/8/6 Roger Jowett <rogerjow...@gmail.com> > tasonc has three programs > 1 basic loader to be saved to the +d disc > 2. basic you might need to add a pause statement in here if using an > emulator > 3 the code > the screen should whipe down from the top and you need to be in 48 basic on > the 128 for some bizzarre reason? > > 2009/8/6 Roger Jowett <rogerjow...@gmail.com> > > http://www.worldofspectrum.org/infoseekid.cgi?id=0000210 >> >> unfortunately have to use this one so no idea if they are viruses or >> whatever >> >> had to use this one as the library here in laimavady spends their time >> blocking every data transfer i attempt to make naaast better to do >> >> http://www.chmpdf.com/archives/sinclair/unsorted/apps/a/ >> >> >> >> >> >> 2009/8/6 Thomas Harte <tomh.retros...@gmail.com> >> >> Didn't the entirety of Take That, with Robbie, once play Bomberman on >>> a single Amiga on Gamesmaster? That must have been at least three on >>> the keyboard, assuming I didn't make it up. >>> >>> Ant Attack would actually work really well on the Sam. I've never seen >>> the original code, but by my reckoning it's a forward raycast into a >>> triangle grid - Ant Attack having only one size and look of block. So >>> it'd be really cheap to compute the minimal set of pixels that must be >>> replotted to perform a scroll while leaving the same coloured blocks >>> alone. >>> >>> Don't think it's a 16kb game though - I stole the map for a PC game >>> once & I think that may have been 16kb on its own. >>> >>> On Tuesday, August 4, 2009, the_wub ! <the...@gmail.com> wrote: >>> > wow thanks for the link, his site is a hoot :D >>> > >>> > and I was definately wrong about it being 16k :) >>> > >>> >> >> >