http://www.zxspectrum.it/

mb-02+ rom here for real spectrum emulator only was doom on the disc?
the version of elite i cant work out if it is faster than the sam version or
not cant see much benefit for a dma with vectors - spell checker mebbe

2009/8/6 Roger Jowett <rogerjow...@gmail.com>

> tasonc has three programs
> 1 basic loader to be saved to the +d disc
> 2. basic you might need to add a pause statement in here if using an
> emulator
> 3 the code
> the screen should whipe down from the top and you need to be in 48 basic on
> the 128 for some bizzarre reason?
>
> 2009/8/6 Roger Jowett <rogerjow...@gmail.com>
>
>  http://www.worldofspectrum.org/infoseekid.cgi?id=0000210
>>
>> unfortunately have to use this one so no idea if they are viruses or
>> whatever
>>
>> had to use this one as the library here in laimavady spends their time
>> blocking every data transfer i attempt to make naaast better to do
>>
>> http://www.chmpdf.com/archives/sinclair/unsorted/apps/a/
>>
>>
>>
>>
>>
>> 2009/8/6 Thomas Harte <tomh.retros...@gmail.com>
>>
>> Didn't the entirety of Take That, with Robbie, once play Bomberman on
>>> a single Amiga on Gamesmaster? That must have been at least three on
>>> the keyboard, assuming I didn't make it up.
>>>
>>> Ant Attack would actually work really well on the Sam. I've never seen
>>> the original code, but by my reckoning it's a forward raycast into a
>>> triangle grid - Ant Attack having only one size and look of block. So
>>> it'd be really cheap to compute the minimal set of pixels that must be
>>> replotted to perform a scroll while leaving the same coloured blocks
>>> alone.
>>>
>>> Don't think it's a 16kb game though - I stole the map for a PC game
>>> once & I think that may have been 16kb on its own.
>>>
>>> On Tuesday, August 4, 2009, the_wub ! <the...@gmail.com> wrote:
>>> > wow thanks for the link, his site is a hoot :D
>>> >
>>> > and I was definately wrong about it being 16k :)
>>> >
>>>
>>
>>
>

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