Hallo! On Thu, May 22, 2008 at 12:12:00PM +0200, Helmut Hullen wrote:
> A colleague has developped a simple test mechanism: the (german) play > "digdogs.exe" (a DOS game), lying on the server and run from many > clients. If "oplock" is not set to "no" 10 clients can stop the server. > > http://helmut.hullen.de/filebox/spiele/ If you can reproduce this, any chance you send in logfiles of a failure? debug pid = yes debug level = 10 debug hires timestamp = yes max log size = 0 ... together with a sniff? This is a bug that definitely needs to be fixed. And I don't have the environment right now with 10 or more clients, a classroom full of PCs would make this a lot easier :-) Volker
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