And ... for the record ... If COD sets an OrderPayment balance to $0.00, I think that's wrong. The balance of a real-world COD purchase should always be the full remaining balance to be paid, and a shop admin should be left the responsibility to zero-out. Just my $0.02 ...
On Fri, May 8, 2009 at 8:48 AM, Bob Waycott <[email protected]> wrote: > Vladimir, > This is just a stab in the dark ... > > Other credit card processing modules, such as Authorize.net, have a setting > for "Capture payment immediately." When set to False, the payment module > attempts to capture the payment when the Order is set as "Shipped." My > suggestion is take a look at what's going on there in the code and see if > you don't find a way to port the same functionality over to your own custom > payment module that might be based of COD. Heck, you might even be able to > add that functionality into a custom module that is really COD code + > delayed capture code from the credit card modules. > > Hope that helps get you going in the right direction. > > Bob > > > On Thu, May 7, 2009 at 6:21 PM, Vladimir Dmitriev <[email protected]>wrote: > >> >> Thanks for reply, >> >> I've actually tried to use COD, but like any other payment module it >> performs a payment when customer run checkout process. So when a >> customer goes in account details -> order tracking part of the store >> he will his order as successfully paid with zero outstanding balance >> even if he doesn't sent any wire transfer. Another problem with this >> setup is that it will be hard to distinguish paid and unpaid orders >> for store operators as all of them have zero outstanding balance from >> the beginning. >> >> What I'm trying to understand, is there any way to setup any existing >> payment module (or create own) that it will not add any order payment >> after checkout? In other words, how to disable calling capture_payment >> method of payment module? >> >> -- >> Regards, >> Vladimir >> >> On May 7, 5:00 pm, Chris Moffitt <[email protected]> wrote: >> > Sounds a lot like the COD payment module. Take a look at that for one >> > implementation option. >> > >> > -Chris >> > >> > On Thu, May 7, 2009 at 1:38 AM, Vladimir Dmitriev <[email protected]> >> wrote: >> > >> > > Hi, >> > >> > > I'm setting up my first store with Satchmo and a bit confused with >> > > payment methods concept. What I need is to give customers two way of >> > > payment methods: >> > >> > > a) Moneybookers, no problems here, I'm just building new payment >> > > module. >> > >> > > b) (more important) offline payment option. I have to give a customer >> > > wire transfer details show success page after _without_ adding order >> > > payment. Then customer send a wire transfer and store operator >> > > manually add order payment upon receiving funds. >> > >> > > Is it possible to implement offline payment option? I.e. do not >> > > capture a payment as it will be added manually after checking bank >> > > account. >> > >> > > -- >> > > Vladimir >> >> >> > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Satchmo users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/satchmo-users?hl=en -~----------~----~----~----~------~----~------~--~---
