Hi, This looks similar to Interactive Fictions so I think I understand the issues.
For non-software content, Savannah only accepts free licenses (including CC-BY and CC-BY-SA). This means the game books need to be distributed under a free license, or they need to be distributed separately (outside Savannah). -- Sylvain On Sat, Aug 09, 2008 at 09:15:23AM -0700, Brandon wrote: > I am the administrator and author of the free, open source project, The > Gamebook Engine: http://www.freegameengines.org/gamebook-engine/ (note > that this link redirects to sourceforge). The Gamebook Engine is > licensed under the GNU GPLv2 or later. I am considering moving my > project somewhere else, such as launchpad, or savannah. > > I created the first free, cross-platform gamebook engine. I felt it > would be beneficial for my free project to include some examples > (preferably free, of course). Unfortunately, I have been unable to find > any free gamebooks. I wasn't really interested in writing my own, so I > found a few online, and asked the authors if I could adapt and > distribute theirs. S John Ross, the author of Ring of Thieves: > http://www222.pair.com/sjohn/thieves.htm has allowed me to adapt and > distribute his work, but under a restrictive license (no commercial > use, no modifications). I also intend to adapt and distribute Age of > Fable: http://www.ageoffable.net/ when that is complete. Age of Fable > is distrubted under CC-BY-NC. > > So, if I create a project with savannah, where all code is free, am I > allowed to include non-free content? Note that my free project does not > depend on any gamebooks (but rather, the other way around), so that > part of the FAQ is not relevant to this question. > > -Brandon _______________________________________________ Savannah-users mailing list [email protected] http://lists.gnu.org/mailman/listinfo/savannah-users
