On Tue, Apr 6, 2010 at 6:22 PM, Romain Beauxis <[email protected]> wrote:
> However, I believe our main goal is to produce video streams. For this, we are
> performing correctly, I think.

Agreed, but live control is important: it's a must for examples and
experimenting.

> SDL is slow, indeed. However, SDL is not the ideal method for video output in
> general, I believe. I has been made for games initially.

Mplayer has an SDL output and it probably doesn't consume as much, or
else there wouldn't be CPU power remaining for decoding. We have a
more complex pipeline (video -> frames -> SDL surface, while mplayer
has no intermediate notion of raw stream made of frames) but yes, we
should look into optimizations, more direct access.

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