No, the problem you're encountering is not what's the difference between
release and debug proguard, the problem here is a full proguard run vs. a
cache-hit.

Your first debug package build will always fail, because proguard processes
all of your code and removes your native callbacks(?)

Subsequent debug runs /work/ because your code does not get adulterated by
proguard, it effectively links your code against pre-processed libraries.

Release builds always fail because they are always a full proguard run.

The solution, is to properly set up proguard, it looks like you need to add
-keepclassmembers class * { native **; } as I mentioned just  before.


On Wed, Jan 8, 2014 at 10:16 AM, Daniel Skinner <[email protected]> wrote:

> yeah so im inexperienced with proguard but that was my first notion and
> source of my original question, being, what's the diff on debug and release
> proguard? Answer being nothing. I'm unsure of how/where to dive into
> proguard issues from there.
>
>
> On Wed, Jan 8, 2014 at 12:13 PM, Perry Nguyen <[email protected]> wrote:
>
>> Come to think of it, that's a likely scenario; native interfaces probably
>> got removed. proguard-cache hits bypass proguarding your code; so all your
>> code is dex'd unadulterated (only scala libraries get proguarded/reduced).
>>
>>
>> On Wed, Jan 8, 2014 at 10:12 AM, Perry Nguyen <[email protected]> wrote:
>>
>>> Alternatively, it's possible because your jni interfaces (java-side) are
>>> getting proguarded/obfuscated, if you have those rules.
>>>
>>>
>>> On Wed, Jan 8, 2014 at 10:11 AM, Perry Nguyen <[email protected]>wrote:
>>>
>>>> It's a red-herring
>>>>
>>>>
>>>> On Wed, Jan 8, 2014 at 10:10 AM, Daniel Skinner <[email protected]> wrote:
>>>>
>>>>> as noted previously, only works in debug when i get debug message on
>>>>> classes.dex regen. I dont think its related to this but that's the only
>>>>> visual difference that identifies when it works
>>>>>
>>>>>
>>>>> On Wed, Jan 8, 2014 at 12:09 PM, Perry Nguyen <[email protected]>wrote:
>>>>>
>>>>>> And this time it worked, seems quite random
>>>>>>
>>>>>>
>>>>>> On Wed, Jan 8, 2014 at 10:08 AM, Perry Nguyen <[email protected]>wrote:
>>>>>>
>>>>>>> just android:run
>>>>>>>
>>>>>>> implicitly does package-debug
>>>>>>>
>>>>>>>
>>>>>>> On Wed, Jan 8, 2014 at 10:08 AM, Daniel Skinner <[email protected]>wrote:
>>>>>>>
>>>>>>>> are you building like this?
>>>>>>>>
>>>>>>>> > compile
>>>>>>>> > android:package-debug
>>>>>>>> > android:install
>>>>>>>> ...
>>>>>>>> [shows debug message indicating regen of classes.dex]
>>>>>>>> ...
>>>>>>>>
>>>>>>>>
>>>>>>>> On Wed, Jan 8, 2014 at 12:07 PM, Perry Nguyen 
>>>>>>>> <[email protected]>wrote:
>>>>>>>>
>>>>>>>>> Your app crashes for me regardless of whether it's a debug or
>>>>>>>>> release build.
>>>>>>>>>
>>>>>>>>> I/DEBUG   (  177):          75105aa8  74f71dc0
>>>>>>>>>  /data/app-lib/com.example.radio-2/libaacarray.so
>>>>>>>>> I/DEBUG   (  177):          75105aac  74f42a53
>>>>>>>>>  /data/app-lib/com.example.radio-2/libaacarray.so
>>>>>>>>> (Java_com_spoledge_aacplayer_ArrayDecoder_nativeStart+94)
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Wed, Jan 8, 2014 at 10:06 AM, Perry Nguyen 
>>>>>>>>> <[email protected]>wrote:
>>>>>>>>>
>>>>>>>>>> Then it's unrelated to proguard, or dex files.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On Wed, Jan 8, 2014 at 10:04 AM, Daniel Skinner 
>>>>>>>>>> <[email protected]>wrote:
>>>>>>>>>>
>>>>>>>>>>> from a clean unzip with a signing key of previous attachment
>>>>>>>>>>>
>>>>>>>>>>> ~ $ sbt
>>>>>>>>>>> > compile
>>>>>>>>>>> ...
>>>>>>>>>>> > android:package-release
>>>>>>>>>>> ...
>>>>>>>>>>>
>>>>>>>>>>> ~ $ rm ./target/android-bin/classes.dex
>>>>>>>>>>>
>>>>>>>>>>> > android:install
>>>>>>>>>>> ...
>>>>>>>>>>> [indicates regen of classes.dex]
>>>>>>>>>>> ...
>>>>>>>>>>>
>>>>>>>>>>> Start the app and still fails.
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> On Wed, Jan 8, 2014 at 11:45 AM, Perry Nguyen <
>>>>>>>>>>> [email protected]> wrote:
>>>>>>>>>>>
>>>>>>>>>>>> And you have never indicated whether removing classes.dex works
>>>>>>>>>>>>
>>>>>>>>>>>> a release has nothing to do with a debug build, particularly in
>>>>>>>>>>>> 1.2.5
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> On Wed, Jan 8, 2014 at 9:45 AM, Perry Nguyen <
>>>>>>>>>>>> [email protected]> wrote:
>>>>>>>>>>>>
>>>>>>>>>>>>> bad file, cannot be unpacked.
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>> On Wed, Jan 8, 2014 at 9:09 AM, Daniel Skinner <[email protected]
>>>>>>>>>>>>> > wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>>> bleh, link that works
>>>>>>>>>>>>>> https://www.dropbox.com/s/xfhd7r05vgdtaj6/share.tar.gz
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> On Wed, Jan 8, 2014 at 11:05 AM, Daniel Skinner <
>>>>>>>>>>>>>> [email protected]> wrote:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>  Thanks, was a busy week for me last. I tried 1.2.5 but it
>>>>>>>>>>>>>>> doesn't resolve anything. I tried a local install/fork of the 
>>>>>>>>>>>>>>> android sdk
>>>>>>>>>>>>>>> plugin to do similar without much luck, but as promised
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> https://drive.google.com/a/dasa.cc/file/d/0B6hxg-gC2Uz_SDhMMFlpUHZSMnc/edit?usp=sharing
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> There's an archive demonstrating the exact problem. The
>>>>>>>>>>>>>>> archive is still pointing to 1.2.4 in the plugins file. Setup a 
>>>>>>>>>>>>>>> key for
>>>>>>>>>>>>>>> signing and such. To produce a clean build
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> ~ $ sbt
>>>>>>>>>>>>>>> android:package-debug
>>>>>>>>>>>>>>> android:install
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Producing a release build doesn't work and manually signing
>>>>>>>>>>>>>>> seems to *not* be much of an option b/c im seeing issues on 
>>>>>>>>>>>>>>> similar
>>>>>>>>>>>>>>> devices, different networks, where some users can upgrade and 
>>>>>>>>>>>>>>> other's
>>>>>>>>>>>>>>> can't. So random reader beware ..
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> On Monday, January 6, 2014 7:07:27 AM UTC-6, pfn wrote:
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> anyway, I've released 1.2.5 which will also force a clean
>>>>>>>>>>>>>>>> dex on every release build
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> On Wed, Jan 1, 2014 at 12:06 PM, Perry Nguyen <
>>>>>>>>>>>>>>>> [email protected]> wrote:
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> indeed, I suppose the dex file might need to be removed
>>>>>>>>>>>>>>>>> for a release build (when switching back and forth)
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> On Wed, Jan 1, 2014 at 10:52 AM, Daniel Skinner <
>>>>>>>>>>>>>>>>> [email protected]> wrote:
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> I'm guessing this is related here
>>>>>>>>>>>>>>>>>> https://github.com/pfn/android-sdk-plugin/blob/
>>>>>>>>>>>>>>>>>> master/src/tasks.scala#L947
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> On Wednesday, January 1, 2014 12:35:40 PM UTC-6, pfn
>>>>>>>>>>>>>>>>>> wrote:
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> same rules are applied regardless of build type
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> On Wed, Jan 1, 2014 at 10:23 AM, Daniel Skinner <
>>>>>>>>>>>>>>>>>>> [email protected]> wrote:
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>> I'm using the pfn/android-sdk-plugin and I don't think
>>>>>>>>>>>>>>>>>>>> this is any fault of the plugin but i have an app that 
>>>>>>>>>>>>>>>>>>>> depends on
>>>>>>>>>>>>>>>>>>>> https://code.google.com/p/aacdecoder-android/ which i
>>>>>>>>>>>>>>>>>>>> already have compiled into a jar and dropped into libs.
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>> Debug builds work just fine but release builds cause
>>>>>>>>>>>>>>>>>>>> the native lib to seg fault and having previously carried 
>>>>>>>>>>>>>>>>>>>> this over from a
>>>>>>>>>>>>>>>>>>>> non-proguard project, I was thinking there are differing 
>>>>>>>>>>>>>>>>>>>> options set by the
>>>>>>>>>>>>>>>>>>>> plugin based on build type (debug/release).
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>> I only noticed this single file in the repo for
>>>>>>>>>>>>>>>>>>>> configuring proguard: https://github.com/p
>>>>>>>>>>>>>>>>>>>> fn/android-sdk-plugin/blob/master/resources/android-
>>>>>>>>>>>>>>>>>>>> proguard.config
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>> but might i be on the right track here? Or does the
>>>>>>>>>>>>>>>>>>>> plugin apply the same rules regardless of build type? 
>>>>>>>>>>>>>>>>>>>> Digging into the
>>>>>>>>>>>>>>>>>>>> source now
>>>>>>>>>>>>>>>>>>>>
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