>
> You're right, talking about performance implies benchmarks. I'm not 
> promoting some set of microbenchmarks are needed here to be clear though. 
> My knowledge may be outdated but as I recall, xml templates are parsed to a 
> binary format during app packaging to speed up loading of a layout during 
> runtime. So an example question I had was, on orientation change, is what's 
> generated by macroid inspecting the view configuration and responding live 
> in the app by generating a new viewgroup or does it cache all the 
> possibilities in memory and return the appropriate one or does it transpile 
> to xml to take advantage of any tooling benefits, or so on.
>

There is no caching or transpiling — the layout just consists of normal 
Scala methods and is calculated in onCreate or wherever you instantiate it. 
For example, w[Button] just translates into Ui(new Button(ctx)).

Right, macros. I've been needing to read up on that to tidy up a managed 
> event trait I wrote that makes broadcast receiver and content observer use 
> more orthogonal across activities, fragments, and custom views.
>

> My concern again comes around in the implementation. I'm working on some 
> fairly mid sized projects and memory is already a concern, so if I have 184 
> layout files (b/c I do just looking at this one project now), I'd want an 
> idea of what to expect based on at least a simplistic understanding of the 
> implementation.
>

Do you mean runtime memory? Or application size? Or maybe method count? The 
runtime memory (perhaps after a round of GC) should be the same as with 
creating the widgets/layouts in any other way. I can’t pull any numbers for 
the other two though.

I didn't see that coming, no :)
>
> If I'm being honest, I should probably just suck it up. Most of the scala 
> community doesn't seem to have a problem with such things or even using 
> unicode characters in place of things like -> or => or even the stuff i've 
> seen in scalaz.
>

I am also asking because someone told me it’s hard to type “~” on a German 
keyboard (I have not checked if you are German or not). Not sure about the 
validity of this claim, however. As far as I understand, it requires two 
keys to be pressed, which is exactly the same number as on my qwerty. 
Anyway, personally I find it very pleasing to type —, “, ”, ←, →, ⇒, etc. I 
have a modified keyboard layout, which has all of these (and much more) 
bound to AltGr combinations. I think we — as a community — should 
distinguish between *“operators are bad, Unicode is evil”*, *“I need 10 
minutes to type this symbol”*, *“this operator does not convey the meaning 
of the operation performed” *and *“there are just too many operators”*. The 
latter three should always open room for discussion and reconsideration. I 
tried to address the “too many” issue 
here: http://macroid.github.io/guide/Operators.html, while the association 
between “<~” and “tweaking”/“mutation” should be more or less clear on its 
own.

Nick

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