Hello. I'm sorry, I know I keep asking questions, but I have googled 
extensively, and found very few resources about how to use Schrodinger, and how 
it works. Incidentally, most of the questions I asked in my last e-mail still 
stand, especially my wondering if there is a more up to date version of the 
schro documentation. I've been reading through a LOT of Schrodinger code this 
week, making notes on how it works, so I'd be perfectly happy to put some work 
in on filling in some of that blank documentation, if it is felt that that 
would be a useful contribution to the project. 

Anyway, questions: I'm trying to encode a live video stream, and save it to a 
file. This will be continually streaming, and continually writing to this file. 
(I'm writing in C++, in the Ultimate++ IDE) In my code, I've created a 
SchroEncoder, and given it a standard video format. I'm grabbing images one at 
a time from the camera as a SchroFrame, probably at a rate of 15 per second 
(that part hasn't been set up yet), then encoding the single image as a 
SchroBuffer. Now, I need to append these to a file. I'm assuming the simplest 
way to do this is through the filestream functions built in to U++. 

So my question is, do I need to include additional information to have the file 
be readable by a normal video player, like VLC? I think I understand how to 
save the actual bitstream from the buffers, but I'm not sure about anything 
else that might need to be included to have a usable file. 

On that note, are there any examples that I could look at of code where people 
have used Schroedinger to encode video, send streams or save files? Really, any 
examples of the Schroeding libraries being used in a working program. Right 
now, it feels like I'm just making a lot of guesses at how it all works, and 
some concrete examples could save a LOT of headaches. Thanks a lot for your 
help. 
-cullam




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