pgeorges,  środa, 30 maja 2007:
>So, if I understood well (last night was *very* short), the behavior should
>be the following :
>Ctrl-S :
>      if game number is 0 : save as a new game
>      if game number is not 0 : replace game
>
>Ctrl-R :
>      if game number is 0 : save as a new game
>      if game number is not 0 : save as a new game
>
>So, what does this mean ? Simply to swap the current menus : if game number
>is not 0, we currently have :
>
>Ctrl-R : replace game
>Ctrl-S : add a new game
>
>and we want (see above) :
>
>Ctrl-R : save as a new game
>Ctrl-S : replace game
>
>To swap menus and shorcuts when users have been used to them for years,
>even if the motivation is logical, may not be a good idea.

What about that:
Ctrl+S replaces a game if number is not 0
        it adds a game if number is 0

We don't really need Ctrl+R - you can easily simulate it using Ctrl+C, Ctrl+V, 
Ctrl+S (or Ctrl+X, Ctrl+S when entering new game).


-- 
Michal Rudolf

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