Hello again, Two other ones :
http://www.benoitstpierre.info/scid/tutorial/clipbase.html http://www.benoitstpierre.info/scid/tutorial/activity-concept.html Coming up next, in semi-random order: * the gamelist window * loading a game * viewing a game * the navigation toolbar * entering a game * playing a game with an engine * the action toolbar (interpolated in previous lessons) * game information area (interpolated too) That should cover all the basics. That means that **Scid for the Impatient** should cover all what we said so far. That document will be rewritten and published soon. The idea to create three guides gets more and more interesting. I am thinking of uncovering in a complete document what renders Scid unique : searches, reports, navigation links, and specialized tools. Then maintenance tasks would go well on their own. That last idea will need more thinking. Bye, Benoit ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Scid-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/scid-users
