Hi!
I've just set up a small base containing some opening lines.
To get a starting point I just used MCO, created a game for
each main line of interest with the idea to hook in more
variations into this basis. This resulted in an input base
of some 80 games with an average depth of about 10 moves.
Maybe this procedure is already "unintended"?
Now, I wanted to create a mask from this base. Therefore, I
opened the tree window, created a new mask and subsequently
chose Mask / Fill with base. This seems to have worked,
however I think the following points need definite
improvement:
- Screen Update: while Scid worked through the base it
updated the main/pgn/tree window for each single move.
This results in quite a heavy CPU usuage, and I think
screen update is not necessary here at all. Additionally,
I'd guess that most of the time the process takes is
actually wasted for screen updates.
- Filling the cache: this seems to work through each
individual game which is ok. Unfortunately, for each
singele game the "filling chache" status bar pops up and
it is brought to front, ie. gets the focus. I think this
is unacceptable, as this effectively inhibits to fill the
mask in background.
IMHO it would be better if the status window shows overall
status, but if it shows the status for each game it must
at least not pop to front and gain focus.
- Commentaries within the mask: I've no idea how a repertoir
base should actually look like, but to ease up navigation
in the base I created I "missused" PGN header fields. E.g.
I created headers common to this one:
[Event "French Defence"]
[Site "Steinitz"]
[Date "2008.10.31"]
[Round "MCO-14/28"]
[White "8.Nxd4"]
[Black "8...Bc5"]
[Result "*"]
[ECO "C11n"]
Here, I used Event for the openings name, Site for the
lines name, Round for the paper reference and White/Black
to mark the deviating moves. Probably it makes sense to
add these textual commentary to the mask? E.g. in the
position comment something like "$Event - $Site" resulting
in "French Defence - Steinitz"? (Handling Black/White is
not that easy as it could also be something like White's
9th move to black's 8th, where inversion would be
necessary. Still something like "French Defence - Steinitz
8.Nxd4 Bc5" would be nice, not?)
- Commentary within the game seems to get added to the move
comments. Shouldn't NAG commentary go into the markers? In
some cases they go there, e.g. ! in others these are
prepended to the move commentary. Maybe this happens in
cases like "!? +=", ie if more than one NAG is added?
- How would I remove a NAG in the mask? I only found
removing the line from the mask and readding it.
- Wouldn't it make sense to have position evaluations
similar to NAG? E.g. a column that shows "+=" as well?
--
Kind regards, / War is Peace.
| Freedom is Slavery.
Alexander Wagner | Ignorance is Strength.
|
| Theory : G. Orwell, "1984"
/ In practice: USA, since 2001
-------------------------------------------------------------------------
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Build the coolest Linux based applications with Moblin SDK & win great prizes
Grand prize is a trip for two to an Open Source event anywhere in the world
http://moblin-contest.org/redirect.php?banner_id=100&url=/
_______________________________________________
Scid-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/scid-users