Hi Alexander,

>  When I analyze a game, is there a way to instruct SCID to include the
>> engine's score for its recommended moves?
>>
>
> About what version of Scid do we talk here? The current releases (at least
> beyond 3.6.1) have a check box "Add score to annotation" which you can
> select from the annotation window.


I'm using 3.7.3, and I have that option selected.

I think I was simply misinterpreting the results.

To see if I am understanding correctly now, I'd like to walk through this
example:

10.Re1?? = D { Fruit 2.2.1: Analysis reports blunder, with score change
from/to:  +2.86 / -0.20}

    ( 10.Bd5 Bd6 11.g3 c6 12.Bxe4 Bb4 13.c3 d5 14.Bxd5 Qxd5 15.cxb4 O-O
16.Nc3 +/- )

10...Bc5?! += { Fruit 2.2.1: Analysis reports blunder, with score change
from/to:  -0.20 / +1.12}

    ( 10...Bb7 11.Nc3 O-O-O 12.Qf3 f5 13.Bf4 Qc5 14.Nxe4 Bxe4 15.Rxe4 fxe4
16.Qxe4 Qc6 17.Qd3 = )

Before Black's 10th move, the score is -0.20.

After Black blunders on the 10th move, Fruit reports that the score has
changed from -0.20 to +1.12.

It then gives a recommended move for Black, and line of play that follows.
Here's the thing I was missing earlier: In order to generate the score
/before/ Black's move, Fruit assumed that Black would play Bb7. In other
words, -0.20 is the score for Fruit's recommended move, based on the given
continuation.

Am I understanding better now?

Dale

-- 
Dale Emery, Consultant
Consultant to software teams and leaders
Web: http://dhemery.com
Weblog: http://cwd.dhemery.com
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