Awesome work, Fulvio!  Thank you.

I've got a couple of questions:

1) Is the GitHub repository a mirror of SF or vieversa?

2) In ScidUp, I only produce portable, self-contained archives with zero
dependencies on extra packages.
 This has three benefits:
    a) Users just need to download, extract and run.
    b) There's only a single distributable I should ever think about for
each platform.
    c) Reproducing behaviour (bug or not) is quite straightforward.

For instance, here are **all** the artefacts for the latest ScidUp release:
- ScidUp__v1-testing-2026-03-05__linux.tar.gz
- ScidUp__v1-testing-2026-03-05__macos-arm.tar.gz
- ScidUp__v1-testing-2026-03-05__macos-intel.tar.gz
- ScidUp__v1-testing-2026-03-05__windows.tar.gz

I also implemented a quick "check for updates" during the startup which
pops up a modal letting the user know if there's a newer version to
download and what to do next.

If that's something that aligns with Scid's direction, I'd be happy to
create a PR.

--
Bahman Movaqar   (he/him)

Problem solver ● Software engineer ● Hands-on leader
https://linktr.ee/bahmanm


On Fri, 6 Mar 2026 at 03:34, Fulvio via Scid-users <
[email protected]> wrote:

> Main updates:
> Engine Eval Chart —  real-time evaluation chart with "Autoscan" feature.
> Better Tree Stats — Cleaner and faster stats in the gamelist window.
> Tcl/Tk 9 support.
>
> Longer changelog: https://github.com/benini/scid/wiki
>
> The binaries I uploaded use Tcl/Tk9, if you encounter hiccups please
> report them.
>
> I hope you like it.
>
> Fulvio
>
>
> _______________________________________________
> Scid-users mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/scid-users
>
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