Yes, rave. (~rave!)

Pulps are, IMO, a classic artform. Used to own *hundreds* of them, and I
bought *every* Doc Savage book that was issued in my lifetime.

On Mon, Apr 26, 2010 at 9:43 AM, Kelwyn <ravena...@yahoo.com> wrote:

>
>
> Doc Savage! What a blast from the past! Those pulps were all the rage
> during my sane and sober youth (back in the seventh decade of the last
> century of the last millennium). You could NOT escape them on the bus or on
> book store shelves.
>
> ~rave?
>
>
> --- In scifinoir2@yahoogroups.com <scifinoir2%40yahoogroups.com>, "brent
> wodehouse" <brent_wodeho...@...> wrote:
> >
> >
> http://www.metropulse.com/news/2010/apr/07/dc-and-dynamite-reboot-classic-characters-divergen/
> >
> > DC and Dynamite Reboot Classic Characters With Divergent Results
> >
> > By April Snellings
> >
> >
> > It's probably not much of a coincidence that three of the pulp era's most
> > iconic characters are getting affectionate reboots in a time that bears
> > marked similarities to the age that created them in the first place. Doc
> > Savage and the Green Hornet both made their debuts in the 1930s, with
> Will
> > Eisner's Spirit coming along shortly afterward in 1940. Americans needed
> > them; the radio plays, dime novels, and Sunday comic strips those
> > characters patrolled were a welcome escape from some pretty ugly
> > realities. They kept their heads above existential angst, they always
> came
> > out on top, and it was easy to tell the good guys from the bad ones.
> >
> > Stories like that are in short supply these days. Screenwriters are
> > falling over themselves to out-grim one another, and even the Big Two are
> > filling their pages with so-called "superhero tragedy porn." (Have you
> > been following what Green Arrow and Roy have gone through lately? Jeez.)
> > It's not bad; some of it is actually quite good. It's just depressing. So
> > it's a perfect time for DC's First Wave and Dynamite Entertainment's
> Green
> > Hornet. One is very good and one is rather forgettable, but both are fun
> > throwbacks that revel in their pulpy roots.
> >
> > By leaps and bounds, First Wave is the better of the two. Brian
> > Azzarello's script establishes an entirely new continuity that puts Doc
> > Savage, the Spirit, and Batman on the same playing field. From its
> opening
> > jungle chase scene to its final urban fisticuffs, First Wave #1 embraces
> > every pulp convention it can squeeze into 30 pages. You get giant robots,
> > mad scientists, villainous Russians, dirty cops, a masked crimefighter,
> > and a cracking good mystery. The first issue is light on story, but
> strong
> > on set-up: Doc Savage has returned home to New York City to confront the
> > mysterious circumstances surrounding his father's death, while the Spirit
> > is tracking a truck with strange cargo though Central City; there's also
> > some eye-gouging jungle action with the aforementioned giant robot.
> >
> > The heroes' paths don't cross yet. This issue is all about laying the
> > groundwork for a multi-plot storyline that will play out over six issues
> > and lead into two new ongoing series. Batman is also notably absent;
> after
> > all, he tends to throw his weight around a bit, so it's best to give Doc
> > and the Spirit a chance to play without him for a while.
> >
> > Azzarello does a bang-up job making each character his own while being
> > true to their original creators' visions. He has a great sense of pacing,
> > and his dialogue has a classic film noir feel that meshes beautifully
> with
> > First Wave's pulp characters. Rags Morales' gorgeous art, complemented by
> > Nei Ruffino's earthy color palette, does what good comic-book art should
> > do: It becomes an active part of the storytelling process, rather than
> > just illustrations that accompany the script. Morales uses body language
> > to reveal character in every panel; classic Doc Savage villain John
> > Sunlight exudes menace as he slouches on a park bench, and the way the
> > Spirit clutches his fedora as he's leaping onto a moving truck tells us
> > more about Denny Colt than two pages of exposition ever could. The shiny
> > new continuity makes First Wave an ideal read for someone who's never
> > picked up a comic book in his life, but Azzarello packs the book with sly
> > references to and cameos from a small cadre of Golden Age characters.
> It's
> > a must-read for fans of classic pulp or vintage comic-book heroes.
> >
> > Kevin Smith's Green Hornet isn't nearly as successful, but it still
> > fosters a fair share of good will for its nostalgic take on newspaper
> > publisher Britt Reid and his badass sidekick, Kato. Based on Smith's
> > rejected movie script, the series picks up at the end of Reid's campaign
> > to clean up the mean streets of Century City. After a fast-paced opener
> > finds Reid and Kato dusting off the last of the city's crime families,
> > Reid hangs up the green fedora and swears off crimefighting. Fast forward
> > a bunch of years, and it's time for Reid's playboy son to pick up where
> > his dad left off. Some fans might be disappointed to see Britt Sr. pass
> > the baton, but masked crimefighting runs in the Reid family. (In case
> your
> > pulp genealogy is a little rusty, Britt Reid Sr. is the great-nephew of
> > creator George W. Trendle's other star do-gooder, the Lone Ranger.)
> >
> > Much of the first issue falls flat, thanks to Smith's self-conscious
> > attempt at witty one-liners. The poorly written action sequences at the
> > beginning don't work at all, but the book finds its legs when it turns
> its
> > attention to the characters. The exchanges between Reid and his wife
> about
> > the hero's dangerous career feel honest and candid, and the final page is
> > a great set-up for the rest of the 10-issue series. The breakdowns by
> > veteran artist Phil Hester make for a dynamic read, while Ivan Nunes'
> > candy colors evoke a wonderful sense of nostalgia. The weak link is
> > Jonathan Lau's pencil work, which doesn't stand up to the book's
> sometimes
> > manic layouts and vibrant colors.
> >
>
>  
>



-- 
"If all the world's a stage and we are merely players, who the bloody hell
wrote the script?" -- Charles E Grant

http://www.youtube.com/watch?v=fQUxw9aUVik

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