Neil,

What would be the performance consequences of increasing bufferSize in
Accessor.h?

  Increasing bufferSize is most likely to improve performance a
little. For most cases, I wouldn't expect it to be significant.
Notifications will be sent to the container for each flush of the
buffer, so if your container is performing a slow operation inside
that notification then lessening the number of notifications may
improve overall performance.

Is there a recommended limit? I was thinking of making it the size of an int or unsigned int. Could this become a memory issue?

Thanks,
-Mitchell;


  The number of notifications can sometimes be an issue so for
Windows there could be an option to call the container directly rather
than using SendMessage similar to how SCI_GETDIRECTFUNCTION is used.
On GTK+, g_signal_emit is less likely to be a performance bottleneck
as it doesn't go through the operating system.

  Neil

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