John Jason Jordan wrote: > On Sun, 14 Jun 2009 22:30:56 +0200 > Craig Bradney <cbradney at zip.com.au> dijo: > > >>> In my case I use Junicode for just about everything, so I set Story >>> Editor to use it for display as well. And that is the source of my >>> confusion. Story Editor lies. As a result I wasted everyone's time >>> filing an unnecessary bug report. Had I known that Story Editor has a >>> different standard for the truth I would have instead filed a feature >>> request to make Story Editor tell the truth. :) >>> > > >> Story Editor is only representing what it is given from the font >> selection you have made for the rest of your windowing system, so all of >> the Qt apps native GUI controls will have those characters. Unless Story >> Editor was rewritten to use the canvas then this would not be possible >> to change. >> >> Old bug, not much we can do at this point. >> > > Fair enough. > > Perhaps the dialog box where the user sets the font for Story Editor > could have a warning explaining the limitations of the Story Editor > display. > > I'm just trying to think of something that would prevent others from > making the mistake that I did. > What I do is to verify whether the font has a given character by trying Insert > Glyph, where you can see an accurate display of the characters by code to see whether they exist or not.
Greg
