On Tuesday 04 January 2011 01:40:40 Louis Desjardins wrote: > Hi, > > The following bug > http://bugs.scribus.net/view.php?id=1908 > was reported on 05-Apr-22 08:35 and resolved in December 2010... 4 months > short of 6 years later... > > The status has been turned to "closed" in no time after the bug was fixed > while there are a lot of bugs that are "Resolved" and that remain into that > status for months. > > I suggest that we don?t change the status of a bug so quickly because by > default closed bugs don?t show up in the list... > > We need people to know that such a long-time bug has been solved! > > So I can only suggest that we give a resolved bug a few weeks before it is > turned to closed. > > People need to have the time to rejoy! > > Many thanks to Andreas for fixing this particularly annoying bug. > > Louis > -------------- next part --------------
Hi, The fact that there are many resolved, but unclosed bugs is simply a matter of lack of managment up to now. I have been regression testing some of these bugs against all the current development versions to ensure the fixes do not interfere or cause other problems for future releases. However, we actually want to close all really resolved bugs, so they show up in the change logs here: http://bugs.scribus.net/changelog_page.php It is a long page, but you can click on the particular version of Scribus and you can see the changes within a specific version. Leaving bugs in a resolved but unclosed state should only be done when a fix is applied, but neither the original reporter or someone else has tested that the bug is really indeed fixed. To do otherwise it imposes more work screening and fixing bugs for all of us working on bugs, testing bugs and looking to see what user enancements might be added. We currently have way too many bugs in an open unresolved state, but with the release of 1.4, we will see possibly a large number of old bugs resolved as fixed and close them. I hope the above is a sensible explanation for the current bug tracker situation. Yes, a big tip of the cap to Andreas Vox for fixing the "dead keys" bug. I was one we have struggled with for a long time. Cheers, Peter
