On 4/4/12 9:23 PM, Craig Bradney wrote: > >> >>> i'm writing right now my first plugin and i can help you getting >>> started with it... it's not that hard... >> >> That would be very helpful. >> >> Can the plugins work with a hitherto compiled binary, or do they need to be >> integrated into the >> scribus build process ? > > Building Scribus is relatively easy on linux and OSX. Windows is more > complicated. > >> >> I assume this would go into the current development build >> (1.5.x ?) rather than 1.4.x ? Could a plugin work with 1.4.x and 1.5.x >> builds ? > > It would be somewhat generic code, but targeting 1.5.x would be better really. > >> I've heard that compiling scribus under windows is more difficult than >> compiling under linux. Does >> this mean that plugins are better developed under Linux too ? > > The code is essentially the same, the build process is different. If you were > serious about it, I am > sure Jean could help you get up and running. > >> >> If you are compiling and debugging rather than just building the latest >> version, is there any >> particular IDE / set of development tools that's required / preferred ? > > Qt Creator is nice! > >> How much Qt do you need to know ? (Don't know any at the moment ! Hoping >> that hunspell will provide >> most of the low level user interface, and that Scribus already has the UI to >> invoke a spelling check.) > > Qt is pretty easy > >> Did somebody say that someone had started but not finished a new >> spellchecker plugin ? If so, would >> it make more sense to work with them, or take theirs over if they've made a >> useful start but don't >> have time to finish it ? > > The old aspell exception (ie C++ exception) based plugin is a nightmare to > read.. better to start > from scratch with some ideas taken. > >> (Don't take this as a commitment by the way, but let's sort out what's >> involved, then I'll find out >> if I've got an appropriate machine to build it on, and decide if I've got >> time to do it. No point in >> rushing in headlong... That wouldn't help any of us.) > > Happy to help you out if you get serious on it. > > thanks > > Craig >
Not sure if you started on this John but I have started building the basics for a hunspell based plugin. Craig
