On Mar 31, 2012, at 3:34 PM, ale rimoldi wrote:

> well, it won't exists if nobody works on it :-)
> 
> there are systems that exist for branching your work... the question
> is: how to make them work for a graphist designer?
> 
> imo, we need graphic designers to invest some time and tell us, how
> scribus could do it right.

OK..help me out here...you're saying that a nodes-based tool does not yet 
exist? or that some tool other than layers, which does what layers can do does 
exist now?

Here's where I am...I have a pretty full plate. So, when I try to incorporate 
open source ware in to my tool kit, I gravitate toward tools and methods that 
correspond to ones I'm already familiar with.
There are compelling reasons for new software developers to build upon existing 
paradigms rather than re-enventing graphic design apps. You might grab a 
passionate following amongst those for whom Scribus is the only layout app they 
have ever used or ever will, but you'll likely discourage those coming from 
Quark/InDesign backgrounds.

Getting back to layers. The concept behind their use is very simple. And there 
are equally simple and few reasons one would even use layers. If they work, 
great, if they don't, well, I'm forced to think it's a bug or poor 
implementation, and then move on.

I can tell you that among other art directors and designers such as myself, 
Scribus is respected but considered a bit behind the times. Some say 10 years 
or more. There are certain workflows and realities of publishing and print 
production that demand layout programs do certain things in certain ways.

We could spend time discussing it, if we have to, but thus far, it seems like 
heresy to suggest things about Scribus, and I'm not interested in opening any 
cans of worms.

Scribus is good, can do certain things for me now, and for that, I am grateful 
to the developers for all of their earnest hard work and dedication.

dcat
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