On Fri, 14 Sep 2007 09:54:47 +0100
"James Urquhart" <[EMAIL PROTECTED]> wrote:

> Hey again,
> 
> I noticed that there doesn't appear to be a patch to allow ScummVM
> 0.10 to directly support scummc games.

Patch welcome :)

> I tried porting across the 0.9.1 patch over, but the ScummVM
> developers seem to have played musical chairs with the code and so i
> haven't been able to get it to detect the scummc game, let alone play
> it.

Again! It seems like the game detection code is rewritten and/or moved
around at every major release :(

> I also tried just renaming my files to tentacle.*, however ScummVM
> complains about something amiss in the index file. My last resort was
> to try scvm - which loaded the game but sadly didn't support enough of
> the script opcode's to be able to run it.

To run as tentacle you must also "encrypt" the files by passing
-key 0x69 to sld. If you did that, then this should definitly be
investigated as it was working in earlier versions.

scvm is definitly far from ready, it miss like 80% of the code. The
only thing it can do is display the first room in dott (the LEC logo)
and not crash on the second one (the intro with the bird).

Otherwise there is the LEC interpreter from dott wich run just fine in
dosbox.

        Albeu


_______________________________________________
ScummC-general mailing list
[email protected]
https://mail.gna.org/listinfo/scummc-general

Reply via email to