On Mon, 26 Nov 2007 22:05:47 +0000
James Urquhart <[EMAIL PROTECTED]> wrote:
> Alban, if you are considering making another release in the near
> future i will have a look into the best way of providing binaries
> (or at least buildable source via MacPorts) on Mac OS X.
I'd like to. It would be sad to miss the opportunity, things are moving
nicely atm :) Hopefully most major bug will be squashed when OpenQuest
is completed. Assuming the win32 build problems have be solved until
then it wouldn't make sense to wait more.
> ( A good thing i don't use windows anymore :) )
:)
The biggest problem with windows here is its lack of a decent build
environement. ming32 and msys are very nice, but for someone who don't
know gnu systems, and then have to face things like the gtk dependency
hell, it's sure isn't trivial.
I fear that the largest part in solving the win32 build problems will
be to write extensive documentation. Because even with binary packages
the users will still need at least msys + all the libs, and most won't
have that installed.
Albeu
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