Hi all, I've been playing about with the haXe-based SCUMM interpreter recently, and i've pretty much come to the point where i have to check to see if i am actually processing everything correctly. Otherwise i'll probably bump into a nasty bug later down the road.
Currently i am trying to fathom out how variables in SCUMM are stored at runtime. From what i have been able to gather, they should be word's, possibly 16 bits in length? However i have not been able to figure out if they should be signed or unsigned. Now i know there are quite a few other places in SCUMM where this is obvious, but i am quite simply stumped on this. In addition i am similarly puzzled as to how array's should be stored. 16bit? 32bit? signed / unsigned? I really need to figure this out as the only integer type i have available to me in haXe is an Int, which is 32 bits. So i have to do things such as perform an additional subtraction if i want to convert an unsigned number into a signed one (after &'ing with 0xFFFF). :( Any suggestions on how to properly handle this would be appreciated. Regards, James S Urquhart _______________________________________________ ScummC-general mailing list [email protected] https://mail.gna.org/listinfo/scummc-general
