Thomas Leibelt <Lebostein <at> gmx.de> writes:

> 
> 
> Hi 
> 
>  
> 
> I am currently trying to build a game with your very interesting tools of 
ScummC. At the beginning I wanted to build my own font. And I failed (What a 
frustrating start! I hope the other tools are easier to use . It was very 
hard for me to bring the bitmap with all chars in the correct format (to use 
it for your char tool). The second problem was the negative x-offset (1 
Pixel) of my outlined characters, for an overlapping effect like Monkey 
Island 2 (or some other LA games with outlined fonts). It is impossible to 
include this overlapping information in this bitmap. Eventually, I was 
desperate and have programed my own char editor. With this editor you can 
open, edit and save *.char files. You can create new char files from your 
system ttf font library (normal, with shadow and outlined). You can add and 
remove chars, copy and paste images internaly and from outside (with 
automatic palette adjustment). I have included a little painting tool and a 
preview (the preview can't correctly display overlapped chars at the moment 
- no transparent color).
> 
>  
> 
> Here is a screenshot. If you are interested, I can send you a binary. I 
have programmed this with PureBasic and I can generate binaries for Win, Mac 
and Linux with the same source code. But at the moment I have no Linux 
machine to test and compile.
> 
>  
> 
> Thank you for ScummC
> 
>  
> 
> Greets
> 
>  
> 
> Thomas
> 
>  
> 
> 
> 
> 
> <div><div>
> <div>Hi&nbsp;</div>
> 
> <div>&nbsp;</div>
> 
> <div>I am currently trying to build a game with your very interesting 
tools of ScummC. At the beginning I wanted to build my own font. And I 
failed (What a frustrating start! I hope the other tools are easier to use . 
It was very hard for me to bring the bitmap with all chars in the correct 
format (to use it for your char tool). The second problem was the negative 
x-offset (1 Pixel) of my outlined characters, for an overlapping effect like 
Monkey Island 2 (or some other LA games with outlined fonts). It is 
impossible to include this overlapping information in this bitmap. 
Eventually, I was desperate and have programed my own char editor. With this 
editor you can open, edit and save *.char files. You can create new char 
files from your system ttf font library (normal, with shadow and outlined). 
You can add and remove chars, copy and paste images internaly and from 
outside (with automatic palette adjustment). I have included a little 
painting tool and a preview (the preview can't correctly display overlapped 
chars at the moment - no transparent color).</div>
> 
> <div>&nbsp;</div>
> 
> <div><span>Here is a screenshot. If you are interested, I can send you a 
binary. I have programmed this with PureBasic and I can generate binaries 
for Win, Mac and Linux with the same source code. But at the moment I have 
no Linux machine to test and compile.</span></div>
> 
> <div>&nbsp;</div>
> 
> <div><span>Thank you for ScummC</span></div>
> 
> <div>&nbsp;</div>
> 
> <div><span>Greets</span></div>
> 
> <div>&nbsp;</div>
> 
> <div><span>Thomas</span></div>
> 
> <div>&nbsp;</div>
> </div></div>
> 


Hello, Thomas.

I'm translating Maniac Mansion and your software would be very helpful (I 
have problems with some character sets). I would be very greateful if you 
could send me a Windows binary. My e-mail address is 
[email protected].

Thank you very much.


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